Quaranteam
We've all had to work together to be stronger over the past year.
Quaranteam is a small game about helping people who might not be able to get their shopping do so.
I'm sure we are all familiar with the feeling of ducking in and out of isles to avoid people and remember the rush of panic buyers. This game serves to illustrate this experience while reminding that us that we need each other.
The theme of "Stronger Together" is brought to life by you, a volunteer, helping people who are isolating to get their weekly shop - while in return they help you by making you faster or giving you more time. We really wanted to show how dependent we are on one another.
Controls:
WASD to move, press F11 to fullscreen the browser so you see the entire game!
M to mute at any time
Levels are timed, you gain score by picking up items, completing your list and doing so quickly!
Be careful though, as some people in the shop are not wearing a mask, and being within 2m of them will cause your timer to go down very quickly - if you run out of time it's game over!
Credit to Komiku for their piece of music "School" from the album "Captain Glouglous Incredible Week Soundtrack" used under the CC0 1.0. Check out their work!
Programming/AI - Daniel Marfiewicz-Dickinson
Programming/UI - Lewis Battersby
Art - Grace Ryall
Status | Prototype |
Platforms | HTML5 |
Authors | Sealion27, Mystery Olive, crayola_fish |
Genre | Platformer, Action |
Made with | Unity |
Tags | 2D, Hand-drawn, Isometric, Score Attack, Short, Singleplayer, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
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